// Fill out your copyright notice in the Description page of Project Settings.

#pragma once

#include "CoreMinimal.h"
#include "../Base/BaseGM.h"
#include "GameGM.generated.h"

/**
 * 
 */
UCLASS()
class SGAME_API AGameGM : public ABaseGM
{
	GENERATED_BODY()
public:
	AGameGM();

	
};
